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Gunpey [European] (PSP)

Gunpey [European] (PSP)
alaScore 78

17 reviews

Aug, 2014

alaTest has collected and analyzed 17 reviews from magazines and websites.

Review analysis

(Based on 17 reviews)

Expert Reviews  

User Reviews  

Showing 1 - 9 of 9 Show Reviews: in English | in other languages (8)

Expert review by:

Gunpey (PSP)

 

Remember the WonderSwan? In case you've forgotten, it was a Japanese handheld created by the late Gunpei Yokoi, the designer of the original Game Boy. Gunpey was originally released on that system, and as a result, the game is virtually unknown by...

Expert review by:

Gunpey

 

The late Gunpei Yokoi was a man of many talents. After starting out as a common assembly line grunt for Nintendo (manufacturing Hanafuda cards at the time), his ingenuity soon caught the eye of the one and only Hiroshi Yamauchi, and Yokoi was quickly...

Unique concept that plays differently from most other puzzle games currently on the market, and it's mildly addictive at that ; The majority of skins are wacky fun, and the accompanying techno songs are usually well done

No ability to move pieces side to side, along with being forced to move pieces in one-panel increments, really limits gameplay and makes building lines more tedious than it should be ; Skins are always given in the exact same order in Challenge mode,...

In an already crowded genre, Gunpey simply has too many limitations and outdated design decisions to compete despite some relatively addictive gameplay. Puzzle games (especially on handhelds) have progressed quite a bit since this was first released...

Expert review by:

Gunpey

 

Q's latest may lack compared to their other efforts, but it's still a decent puzzler.

The latest from the studio responsible for the some of the best puzzle games on both the PSP (Lumines) and the DS (Meteos), Gunpey follows developer Q Entertainment's formula of combining puzzle-based gameplay with constantly changing music and...

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Expert review by:

Gunpey

 

Gives a whole new meaning to "doing lines".

12>last ›

Expert review by:

Gunpey

 

Tetsuya Mizuguchi and Q Entertainment have technoed-up another puzzle game, but does this one fall flat?

It's a change from the standard "falling block" puzzle games; lots of cool skins to unlock

The gameplay isn't that interesting; no ability to continue and skip the dull early stages; no auto save; it only keeps track of your highest score

Expert review by:

Gunpey

 

Family Friendly Gaming |

Expert review by:

Gunpey

 

Say goodbye to Sudoku and Kakuro, and hello to GunPey. Originally developed by Game Boy creator Gunpei Yokoi, the game features a Tetris-esque style of play where the objective is to flip the lines, located in squares so they connect over all five columns

Expert review by:

Gunpey

 

Reading between the lines

The premise is certainly similar. The game is played out in a vertically positioned rectangle, five blocks wide and ten lines high. Panels containing one of four differently shaped lines rise from the bottom of the screen, one line at a time. The idea...

Consumer review by:

Improved mechanics, yet lacking the "flash” from the console counterpart.

 

I’m going to save many you about three minutes of reading. If you like Dragon Ball Z, get this game. If you don’t like Dragon Ball Z, don’t get this game. If you’re indifferent, at least consider what I have to say. This is a good fighting game. Like...

Excellent mechanics

No voice acting, rehashed music, cheap fighting tactic shortcuts throughout

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