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Transformers: Fall of Cybertron- X360

alaScore 82

3 reviews

Nov, 2014

  • No positive mentions yet

alaTest has collected and analyzed 3 reviews from magazines and websites. There are some negative comments about the single player gameplay.

single player

We analyzed user and expert ratings, product age and more factors. Compared to other Xbox 360 Games the Transformers: Fall of Cybertron- X360 is awarded an overall alaScore™ of 82/100 = Very good quality.

Review analysis

(Based on 3 reviews)

Expert Reviews  

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Showing 1 - 3 of 3 Show Reviews: in English

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Transformers: Fall of Cybertron Review

 

Director Michael Bay made a big splash in bringing Transformers to the big screen, but since the first movie, the franchise has started to lose its footing. With the exception of the misguided Dark of the Moon game that launched alongside the third...

Transformers: Fall of Cybertron won't likely garner many Game of the Year awards since it just slightly misses the mark on a few key points, but what it does bring is some serious passion for a great property. What's important this time around is that...

Expert review by:

Transformers: Fall of Cybertron Review

 

Transformers: Fall of Cybertron offers some entertaining action, lots of explosions, and few surprises.

Flight levels are great fun ; Several sequences make you feel remarkably powerful ; Roller coaster of a final level ; Strong cooperative and competitive play

Unfocused campaign is too often more exciting to watch than to play ; Final encounter is a joke ; Level design at odds with shooting model

This constant flipping from one type of gameplay to another is a departure from the monotony that crept into War for Cybertron. At times, the game focuses so much on mixing things up that it loses focus: developer High Moon never deepens or strengthens...

Expert review by:

Transformers: Fall of Cybertron Review

 

Transformers: Fall of Cybertron offers some entertaining action, lots of explosions, and few surprises.

Flight levels are great fun ; Several sequences make you feel remarkably powerful ; Roller coaster of a final level ; Strong cooperative and competitive play

Unfocused campaign is too often more exciting to watch than to play ; Final encounter is a joke ; Level design at odds with shooting model

This constant flipping from one type of gameplay to another is a departure from the monotony that crept into War for Cybertron. At times, the game focuses so much on mixing things up that it loses focus: developer High Moon never deepens or strengthens...

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