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Two Worlds [European] (Xbox 360)

alaTest has collected and analyzed 41 reviews of Two Worlds [European] (Xbox 360). The average rating for this product is 3.1/5, compared to an average rating of 3.8/5 for other Xbox 360 Games for all reviews. Reviewers really like the action. The design also gets good feedback. Many are critical about the gameplay and graphics.

story, design, action

usability, graphics, gameplay

We analyzed user and expert ratings, product age and more factors. Compared to other Xbox 360 Games the Two Worlds [European] (Xbox 360) is awarded an overall alaScore™ of 80/100 = Very good quality.

Review analysis

(Based on 41 reviews)

Expert Reviews  

User Reviews  

Showing 39 review(s)

Expert Reviews User Reviews


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Showing 1 - 10 of 39 Show Reviews: in English | in other languages (2)

Expert review by : Stephen Riach (

Two Worlds II


The original Two Worlds didn't stand much of a chance. Not only did it have the misfortune of being compared to The Elder Scrolls IV: Oblivion, having been released just over a year after Bethesda's epic role-playing game, more importantly it shipped...

Time to wrap this up with a wacky analogy. Two Worlds II is a little like sea urchin. There are some tasty bits inside (crafting systems, portions of multiplayer), but you have to deal with a lot of rough edges (interface, controls, combat,...

Mar, 2014

Expert review by : Todd Brakke (

Two Worlds II Review


The most uneven game of the year and it's only February.

Several different environments that are rarely represented in a fantasy RPG; innovative magic, crafting, and lock picking systems; just when you're ready to write the game off, the story, quests, and characters are capable of surprising you

When the story, quests, and characters aren't surprising you, they're horribly dull and generic; voice acting and dialog writing are poor to the point of distraction; terrible combat camera; makes a disastrous first impression

Todd Brakke is a regular contributor to GameShark and is the Producer of Jumping the Shark ,'s official podcast and co-founder of No High Scores.

Feb, 2011

Expert review by : Daniel "monk" Pelfrey (

Two Worlds II


It is easy to point out the flaws in Two Worlds II because there are many. I do, however, want to stress that despite the problems the game has, Two Worlds II winds up being a fun game that sucks you in, but at the same time there are issues that take...

Solid story ; Good pace of character progression ; Plenty to do in the game, from crafting to spell making to side quests

Weird and random bugs throughout the game crop up far too often ; Voice acting is bad ; First hour or so is really hard to get through (because it is so atrocious) ; Lockpicking (and to a lesser extent thievery) mini-game gets overly tedious

The RPG faithful will enjoy Two Worlds II, despite the flaws. Those less patient will want to skip it.

Feb, 2011

Expert review by : Robert Workman (

Two Worlds 2 Review


Little known fact: despite my strong journalism skills, I truly am not an RPG person. I can tackle a first-person shooter like a bandit but put something like The Elder Scrolls IV: Oblivion in front of me and I need some serious patience to get through...

SouthPeak really knows how to introduce an unfolding universe here, and there’s plenty of places to explore. Still, the animation should’ve been smoother. There are times your character will run like he’s chafing like crazy in his slacks. Also, the...

Feb, 2011

Expert review by : Ken "ZeroTolerance" McKown (

Two Worlds II


Can you believe they made a sequel? And it's good! If you listen to our weekly podcast you know that we have probably talked more about Two Worlds than the...

Massive world ; Improved in almost every aspect ; Lots of content ; Crafting system

Glitches are still present ; Online competitive mode is a waste ; Complicated menu system

Feb, 2011

Expert review by : Arthur Gies (

Two Worlds II Review


While Two Worlds II has some new tricks up its sleeve in the form of a cool new magic system and fun loot mechanic, technical and presentation issues ...

Feb, 2011

Expert review by : Shawn Vermette (

Two Worlds II


Two Worlds II has been billed repeatedly as a game that would fix and improve upon its predecessor in every way. The good news is that it is definitely an improvement, as advertised. The bad news is that it still isn't worth playing.

Great crafting systems; good multiplayer options

Graphics look 5 years old; combat falls flat; no good documentation for crafting systems; character animations are terrible; voice acting is bad

Feb, 2011

Expert review by : Clark Evans (

Two Worlds II


Around three and a half years ago, Two Worlds limped out onto the Xbox 360 nearly a year after Oblivion dazzled audiences with an epic tale set in a land of fantasy. It was met with much disdain over buggy visuals and poor gameplay, even though the...

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Feb, 2011

Expert review by : Kevin VanOrd (

Two Worlds II Review


This role-playing sequel's big world and seemingly countless quests make it easy to overlook its wrinkles.

A big world brimming with tons of missions and monsters ; A lot of clever, humorous touches ; Fun, flexible weapon upgrade and spell creation systems ; Artistic diversity makes it fun to explore

The story and characters are so uninteresting they barely register ; All sorts of AI and pathfinding troubles ; Some control and interface quirks ; Tearing and frame rate stutters get distracting

That's especially true in Two Worlds II's tight, dark dungeons, where many of the game's most obvious flaws come to light. Narrow caverns are often populated with monsters too large for them. Maneuvering into an effective position can be tricky in...

Feb, 2011

Expert review by : Joe Sinicki (

Two Worlds 2


Save for a few odd moments, Two Worlds II is miles ahead of its predecessor in terms of its production values. The worlds can be downright gorgeous, and the entire game has a remarkable cinematic quality.

If there was anything else I could add to the trainer, it would be a way to have anything you add with the alchemy system to have a customizable outcome. Think about it, you could literally create any effects you want.

Jan, 2011

Product Specifications

A fragile peace between the civilized races and the hordes is at stake. When the dwarven mining expedition discovered an ancient temple dedicated to an unnamed deity - all of the world's most powerful factions saw it as a possible clue to the place of Azriaal's burial ground. A silent war has now begun and it will soon ignite the fires that will lead to the holy crusade of the Orcs. However, the real danger lies somewhere else. A powerful force churns silently - weaving a secret plot of fear and destruction. In the end one of the Two Worlds will remain. It is up to you to save the world...or destroy it!


Elements:Role playing game (RPG) - action RPG
ESRB Rating:Mature (17+)
Max Number of Players:8
PEGI Content Descriptors:Violence
PEGI Rating:16+
USK Rating:Freigegeben ab 12 Jahren gem


Compatibility:Game console
Manufacturer:SouthPeak Interactive
Packaged Quantity:1
Product Line:Two Worlds


Package Type:Retail


Game Console Compatibility:Microsoft Xbox 360
License Category:Shrinkwrap
License Pricing:Standard
License Qty:1 user
License Type:Complete package
Subcategory:Games - role playing game (RPG)